You might have noticed the large moon in the background. Theres wasn’t much rhyme or reason to it. I just wanted a big moon and didn’t want to use a skybox. I’m not really a big fan of how a basic skybox looks. It does the job but in this day and age it really needs to be a more dynamic system to match up to what you see in games. There are shortcut options on that unity asset store but i just want a big moon and some stars in the background.
It started as a simple circle shape with two eyes dumped on it. Its one of those things that was a bit of an afterthought but has a lot of personality and became its own character.
It just shows how something simple can have a lot of impact. A small script will be used to swap the materials and create the blink and wink animations.