This is the initial plan if i were to make what i think i’m going to make. At the minute its just an idea and more of a technical concept really. For the next few weeks i’ll be purely focused on honing in on the design concept and clarifying my thinking on what i’m trying to achieve and why..
The workflow is based around the project’s later production phase. The left side is the standard asset creation for making game models, textures etc..The right is how the final piece will be created. Due to the nature of getting a unity project started and the amount of assets involved it makes sense to keep building on the prototype in iterative loops.
Below is the skills that are required for the project and that will be enhanced during its duration.