Here is a presentation from the Unity Unite conference 2012 regarding using Unity for interactive installations. This is what interested myself in using it for this purpose.
[button url=”http://video.unity3d.com/video/6952739/unite-2012-creating” color=”black” width=”half” ]Unity 3d for interactive installations – interactive labs[/button]
Also check out Zigfu. They use the open NI Kinect drivers and their own bindings to allow a pretty straightforward way of utilising Unity with Kinect. More on this later….
[button url=”http://zigfu.com/” color=”black” width=”half” ]Zigfu Kinect bindings for Unity 3D[/button]
Using the zigfu plugin this is my setup for testing kinect and Unity.