Creature Garden is a Unity demo i made back in 2012 as part of a 3D innovation project. The concept was based around creating a game-world for children to create and 3D print game models.
The project was built in Unity 3.5 with character modelling & animation in 3ds max.
The characters were exported from Unity using Sixth Sensor’s STL export plugin.
The demo features first person controls, a small interactive object fetch puzzle, a print machine to interact with and some animated characters going about their business.