I’ve been looking at dataflow: visualising information in graphic design 1 & 2 for inspiration. I’m interested in the approach to large scale data renderings and how its organised. For
I’ve been considering the direction and visual themes of the environments with the initial idea being to land somewhere between traditional game graphics and a more stylised, illustrative approach. Looking
Here are some early tests i’ve carried out with kinect and unity. Without getting too deep into the tech side its really just proof of concept at this stage and
Here is a presentation from the Unity Unite conference 2012 regarding using Unity for interactive installations. This is what interested myself in using it for this purpose. [button url=”http://video.unity3d.com/video/6952739/unite-2012-creating” color=”black”
I’m interested in using Kinect for the interactivity end of the project. Personally, i think its a great tool for creating an immediate impact and drawing a user to the
In terms of narrative i’ve been looking at the amazing Dear Esther. Its such a simple experience having vignettes of the story told as the user navigates the stunning landscape.
Looking into past examples of interactive installations I came across this piece that explores the same theme. It also have the same technical components in that it uses narrative and
As a starting point I’ve been looking at some of the spaces in derry that have been developed as part of the urban re-generation and city of culture year. I’d
[divider_line /] I have been researching interactive installations and would like to design an environment or environments that use local source material and narrative. At this point the project is
[button url=”http://www.bigmeaningsmall.com/pdf/niall%20-%20Major%20Design%20Proposal.pdf” align=”center” color=”black” width=”half” ]pdf format[/button] [divider_line /] [highlight type=”one”]***This is an initial proposal. The project aims and design ambitions will evolve in the first few weeks***[/highlight] [divider_blank /]