Northbound is a game concept in the very early stages of development. Intended as a soulful & surreal experience. Currently i’m just playing around with a visual style and working out some concepts and systems. The general idea is to develop a slow burning noir adventure. I had been experimenting with some flat colour shading in Unity, doing some character & environment modelling and testing out character animation and interaction concepts.
Its a personal project I work on from time to time. The aim is to create a vertical slice or working scene at some point and evaluate the project’s direction and scale.